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The Bodyguard

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🎮 146 Plays
📱 New Window

📝 Special Statement

The neon glow of Neo-Veridia bleeds across the slick, rain-drenched chrome of your armored sedan. You are Kaelen, and your life is a series of calculated risks taken in micro-seconds. Forget the flimsy narratives of 'good' and 'evil'—your world is defined by the rigid, iron-clad contract of the Omnicron Security Collective. Tonight, your client is Chancellor Valerius Thorne. Not the tyrannical, solar-plexus-punching dictator he is destined to become, but the fragile, hyper-intelligent, and utterly unprepared young visionary currently huddled in the back seat, tapping nervously on a holographic data-pad. If he dies tonight, the future collapses into a chaotic, unremarkable void. If he lives, he shapes the stars, for better or worse. Your mission is not political; it is purely, lethally existential. 🌌

The attackers, the shadowy Syndicate of the Unseen Hand, aren't just after a high-profile target; they're trying to prune the timeline. They operate with surgical precision, utilizing advanced phasing technology and bespoke sonic disruptors that make mincemeat of standard issue kinetic barriers. They aren't storming the building; they are unmaking your path to safety. The tension in the car is a physical entity, heavy and metallic. You feel the deep, guttural thrum of their specialized assault vehicles closing in—a sound that scrapes against the very fabric of the city's night. Thorne whimpers a little, a sound you file away under "expected collateral noise." Your focus is laser-tight on the holographic map projecting across your dashboard, calculating the precise vectors of the incoming ambush. Every street corner, every shadowed alley, is a potential kill zone. Your vehicle is a tank, but the Syndicate’s weaponry turns tanks into tinfoil. Evasion is key. 💥

Your training—a brutal regimen spanning Martian deserts and the orbital high-stakes arenas—kicks in. Your heart rate is impossibly steady. You bark sharp, precise commands into the comms system to your unseen support, knowing full well that you are the primary defense layer. When the first volley of plasma fire rips through the air, melting a section of the road 20 meters ahead, you don’t flinch. You slam the vehicle into a terrifying, controlled slide, the tires shrieking a protest that is drowned out by the roar of your engine. The enemy is closing, their sleek, black attack cruisers dropping from the sky like predatory birds. One of them locks onto your position, its targeting laser a malevolent red dot on your reinforced windshield. You have no time for hesitation. You trigger the magnetic clamp on the back seat, ensuring Thorne is secured, and then you take your own position.

This isn't about fancy weaponry or flashy gadgets—it’s about interposition. You are the shield, the unyielding barrier between destiny and a fatal mistake. When the Syndicate finally breaches your perimeter, you don't fight from behind cover. You become the cover. You vault out, your specialized high-density kinetic armor absorbing the immediate shockwave of a stun grenade. They see a single figure, a blur of dark metal and relentless motion, standing between them and their prize. Your energy-bladed gauntlets flash, deflecting a barrage of silenced flechettes. You move with a dancer’s grace and a predator's finality, knowing that you must occupy their attention long enough for Thorne to execute his own panicked escape plan. He must survive.

The atmosphere is thick with ozone and the stench of burnt synth-rubber. Every enemy downed is a brief, transient victory. But they keep coming, a seemingly endless wave of masked operatives whose commitment to the kill is fanatical. A brute with reinforced cybernetic limbs charges you, swinging a massive shock-mace. You pivot, using your shoulder armor to deflect the blow, the impact momentarily scrambling your HUD, sending a jolt of raw agony up your arm. You counter with a focused burst of your wrist-mounted dispersal cannon, staggering the assailant just long enough to create a sliver of space. You need a path, not a victory. You need to push Thorne through the next checkpoint, past the razor wire, and into the secure sub-level bunker where he can upload his critical data and be truly safe.

You catch a glimpse of young Thorne scrambling across the street, his suit scuffed, his face pale with terror but showing a spark of the future leader's determination. He’s almost there. That brief moment of hope is immediately shattered by the sickening thwump of a sniper rifle firing from a distant rooftop. The trajectory is clear; the shot is intended to penetrate the weaker armor protecting Thorne's neck. There is only one response. You propel yourself forward, a desperate, lunging sprint that eats up the distance. You plant your armored body directly in the path of the bullet, feeling the shocking, concussive impact of the specialized projectile hitting your chest plate. The pain is blinding, but the armor holds, splintered but unbreached. You have bought him the final second. Thorne makes it through the door.

Your job is done. The primary objective is achieved. You collapse onto the cold pavement, the weight of the city, the weight of the future, pressing down on you. Sirens wail in the distance, but the immediate, terrifying silence of the attackers retreating confirms your success. You hear Thorne's panicked voice crackling over your internal comms, "Kaelen! Are you... are you alright?" You manage a grunt, a simple affirmation that you are still functional. The future boss is saved, and you, the nameless shadow, are already calculating the structural integrity of your fractured armor plating. The night is over, but the consequence of his survival has just begun. 🛡️🌃

📋 Instructions

WASD - Moving.
X - Long Jump
C - Sit down
Space - High jump.
Right mouse button - Time dilation.
The left mouse button - Strong jump.
Esc - Pause.

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