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You discover yourselve awakening in a room. You have been secured up an old, run down house by Granny, an insane elderly person who chases her prey with a bloodied polished ash. Investigate and discover things and instruments to open the different locks Granny keeps on her front entryway, all while surpassing her interest. In Your central goal to open the front entryway, you should discover hammer, that is additionally a weapon that can thump Granny out for a 15 seconds, battery and principle entryway key.
Game directions: WASD and Mouse