Wall Clock

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Activity ready minimal-poly Wall Clock product in 3 hues with PBR textures for game engines/renderers.

This products is meant for game/authentic time/qualifications use. This model is not intended for subdivision. Renders completed in Marmoset Toolbag 3.

Options:

– Geometry is triangulated to ensure greatest shading
– All resources and objects named properly
– Scaled to approximate actual environment measurement
– Polycount: 1388 tris, 828 vertices
– No special plugins wanted
– .obj and .fbx variations exported from Blender 2.83

Textures:

– Texture resolution: 4096&#2154096
– Texture formats: PNG
– Basic PBR Metallic/Roughness textures: BaseColor, Metallic, Roughness, Ordinary(DirectX), Normal(OpenGL), AO
– Unity textures: Albedo, MetallicSmoothness, Normal(OpenGL), AO
– Unreal Motor 4 textures: BaseColor, OcclusionRoughnessMetallic, Typical(DirectX)
– PBR Specular/Glossiness textures: Diffuse, Specular, Glossiness, Standard(DirectX), Typical(OpenGL), AO


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